It is advisable, upon activating risky curios, to select a hero with good resistances or one that could potentially be affected by the negative effects without endangering the expedition. The affected hero is always the one currently selected at the moment of activation. Many curios have effects such as stress infliction, healing, bleeding, blighting, the application of buffs and debuffs or granting/removing a Quirk that will affect individual heroes. The Antiquarian can cause special treasure to drop when she interacts with curios. There is a fixed pool of items that is used by specific curios, but additional loot due to low light level will be calculated separately and can be dropped even by curios with very specific loot drops. Normally, the use of the correct provision item will trigger a positive effect, removing the chance of negative effects occurring however, there are a few harmless curios that do not display a prompt and are immediately searched when interacted with. Curios will react differently to certain items. Once the party enters a room or segment with a curio, it can be interacted with to activate a prompt the curio can be investigated directly or with the use of a provision item. Unlike obstacles, curios do not prevent passage if not activated it is thus possible to leave them be to minimize risk, especially if there is a lack of correct provision items to trigger their positive effects. Each room may only contain one curio, while corridor segments can contain more than one. Different locations contain different kinds of curios, but some varieties are found throughout all types of dungeon. Update (3.0.9) The Inevitable RuinThe Forgotten Dungeons has risen from it's grave to once again contest curious minds.Curios can be found inside rooms and corridor segments. This update is my most ambitious so far and one I've struggled to release. You can check the preview image above to see more details or the changelog for all of the changes. New update is out featuring a much needed update to the Vestal! With this release I'm also hoping to get a Discord running so I can get a better guage of what players want.Īs I'm expecting this update to be very imbalanced I'm asking players to please let me know of an greivances you may have through commenting here or from the discord. If you wish to join the Discord use this invite: Discord Link Whatever the case, the world is changing. So light your torch once again as there is plenty left to be done. Things that when compared to the aberrations of your ancestor seem paltry in comparison. Your vigil does not end with this conclusion, fix what is left of your world and maybe, just maybe. The Forgotten Dungeons is focused on remodeling the game to make players make more complex decisions. Difficulty will be increased but is aimed to avoid frustration. This mod is ultimately built around removing the benefit of stalling. Because of this stress healing has been very nearly removed and HP healing has been severely limited. Please start a new game when playing this mod. It is in your best interests to experience The Forgotten Dungeons with a fresh estate. The Crimson Court, Districts and Flagellant must be enabled.
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